![]() ![]() Radius varies with TP.ĭescription:ĝelivers a single attack. ![]() Damage varies with TP.ĭescription:ĝelivers an area attack. Stat Modifier:50% MND/30% STR fTP:2.75 dSTAT:(pINT-mINT)*2ĭescription:ĝelivers a single hit attack. Damage varies with TP.ĭescription:ĝrains target's HP. Stat Modifier:ē0% STR / 30% MND fTP:đ.0Įffect duration:Ė0 secondsđ20 secondsē60 secondsĭescription:ĝelivers an aerial attack comprised of two hits. Skillchain: Light / Fragmentation / Scissionĭescription:ĝelivers an area of effect attack. Stat Modifier:ė3~85% STR Attack Modifier:Đ.85 Damage varies with TP.ĭescription:ĝelivers a fivefold attack. Stat Modifier:Ĕ0% STR / 40% VIT fTP:ē.0Īftermath(+5% Critical Hit Rate):Ē0 secondsĔ0 secondsĖ0 secondsĭescription:Deals triple damage. Stat Modifier:ė0% INT / 30% STR fTP:ē.5Įffect Duration:đ80 secondsē60 secondsĕ40 secondsĭescription: Valhalla/Ragnarok: Additional Effect: temporarily improves Critical Hit Rate Additional effect: Lowers target's attack. Stat Modifier:Ĕ0% STR / 40% INT dSTAT: (pINT-mINT)/2 + 8ĭescription:ĝeals darkness elemental damage. Stat Modifier:Ė0% STR / 60% MND fTP:ē.0ĭescription:ĝelivers a dark elemental attack. Damage varies with TP.ĭescription:ĝelivers a triple damage attack that ignores target's defense. Skillchain:ĝarkness / Gravitation / Reverberationĭescription:ĝelivers a fourfold attack. Damage varies with TP.ĭescription:ĝelivers a fourfold attack. Stat Modifier:Ĕ0% STR / 40% INT fTP:Ē.75Īftermath (10% Haste):Ē0 secondsĔ0 secondsĖ0 secondsĭescription:ĝelivers a two-hit attack. Bec de Faucon/Apocalypse: Additional Effect: Haste Nearly every forum at least has one and I have yet to find an up to date spreadsheet for drk.ĭescription:ĝrains target's HP. I would love to have someone who has the know-how to make a DRK spreadsheet and I will publish it here too. Lets talk and code in some needed things and get a really good Lua built for the community too. However the basic format of the Lua is what matters, so use that too. I also have included below after my sets my lua, the gear sets will not match what I post here and what is there since one (probably lua) or the other could be out of date. Don't include DM augs when making suggestions without mentioning its a DM aug. Maybe DRK A got 5 acc 1 stp more on said piece, but 7 acc 1 stp less on another compared to DRK B, so in the end they are nearly identical. I find that between high end drks, augs start to look closely the same. While augments are a pain in the butt, non-DM augments can be closely replicated between players, it does require a lot of stones/time, but if you're here its bc you have said gil/time probably. I feel this wil help alot more than "Its to variable!", that helps no one asking. I will personally try and keep my sets as up to date as possible, with augment remarks. Less pages of crap posts is better (fighting), I hate panning through 117+ pages of dark thread to find an answer, lets not do that here. ![]() I highly suggest that if you plan to post/comment in this Thread that you also Post your sets for people to see. We can theory craft about other sets too for such content. The idea of this thread is for HIGH END sets only. The focus here is true endgame such as Helms, etc. If your new, have fun reading this guide, but post Q's in the normal forums for beginning things. The drk guide is great and getting updated quickly, so this is by no means to replace or even compete with that. So I have been contemplating to start a new thread like this as it seemed redundant, but Some people have suggested/asked if I would. ![]()
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